The ship's sole remaining combat effective SPARTAN-II, John-117, was forced to detonate Pillar of Autumn's fusion reactor, destroying the ship and the installation to prevent the installation from firing. Keyes crash-landed the ship on the installation where the surviving crew continued the battle against the Covenant and later, the Flood. There it was engaged by a Covenant fleet guarding Installation 04. The cruiser was guided to the Soell system by the AI Cortana. The operation was forestalled by the Covenant assault on Reach and the cruiser was one of the few UNSC survivors and fled the system having lost most of its intended SPARTAN-II passengers. Captain Jacob Keyes was placed in command.
Prior to the Fall of Reach, Pillar of Autumn was selected to support a SPARTAN-II operation to capture Covenant leaders. who accessed it a clear map to Earth and the location of the inner planets. It was informally referred to as the Autumn, and its name abbreviated to "PoA". The Pillar of Autumn was a UNSC Halcyon-class cruiser that was in service in. I remembered back to when I did the assignment and I ended up making an RTS game (which got me an A+ all round) however I also wanted to make an FPS game, more specifically the first level of halo CEĪnd so after a month and a halfish of work this is what I have to show to you guys, obviously alot more to go, sounds, lighting especially ect and the whole 2nd floor.The UNSC Pillar of Autumn, (Hull classification symbol C-709), was a Halcyon-class light cruiser in the UNSC Navy. So i decided I wanted to challenge myself and make this game as if it were my assignment. the rules were Game maker 8.1, no extensions and no Dll's vanilla game maker. I was looking through some old school assignment task sheets when I saw the game maker assignment we were once given in grade 9.
I messed around with GM's 3D functions and thought of an idea for a game to make.
the past month has been chaotic, I injured my knee doing martial arts and had to take some time off so i thought, why not mess around with game maker again. Ive been a lurker on the game maker community for many many years, Game maker started my programming career and over the years ive made quite a few games in game maker however most have been lost over the years.